[控场AI]
待验证50% 置信事实精确时间

The ball-bouncing mechanism in game development involves maintaining position coordinates (x, y) and velocity vectors (vx, vy), updating positions each frame, and negating velocity components upon boundary contact.

1
来源数
50%
置信度
中期 (~90 天)
时效性
2026/7/2
首次发现
有效期至:2026/9/30

来源

相关事实

引用此条事实

Stable URI
https://kongchang.com/claim/60365
API
curl https://kongchang.com/api/v1/knowledge/claims/60365
MCP
get_claim(id=60365)