Unverified50% confidenceBenchmarkExact time
In comparisons in the Doom game environment, the response time of the local model GLiNER was only 12 milliseconds.
1
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50%
Confidence
Long-term
Relevance
11/1/2026
First Seen
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Related Claims
UnverifiedIn the DOOM environment, latency exceeding 100 milliseconds affects game performance.67% similarUnverifiedTesting the same scene and the same sentence 10 times each, DeepSeek's average response time was 3.68 seconds, M3's was 10.70 seconds, and pre-optimization M3.1's was as high as 20.35 seconds.66% similarUnverifiedMatrix-Game 4.0 has an end-to-end latency of 112 milliseconds, whereas Code World Model is about 10.2 seconds, StreamRender-H3 about 545 milliseconds, and AgentGarten about 878 milliseconds.66% similar
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