Unverified95% confidenceFactTime unknown
Godot中一个场景可以存在多个Camera2D节点,但同一时刻只有一个处于激活状态(current属性为true)
1
Sources
95%
Confidence
Long-term
Relevance
6/1/2026
First Seen
Sources
Godot Camera2D跟随玩家:AutoLoad单例完整实现
bilibiliSYK_KYS
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