[KongchangAI]
Verified65% confidenceFactTime unknown

In Godot, a scene can have multiple Camera2D nodes, but only one can be active at any given moment (with its 'current' property set to true).

3
Sources
65%
Confidence
Long-term
Relevance
6/1/2026
First Seen

Sources

Godot Camera2D跟随玩家:AutoLoad单例完整实现
bilibiliSYK_KYS

Related Entities

Related Claims

Cite This Claim

Stable URI
https://kongchang.com/claim/20796
API
curl https://kongchang.com/api/v1/knowledge/claims/20796
MCP
get_claim(id=20796)