[KongchangAI]
Unverified80% confidenceDecision RuleTime unknown

用于情绪疏导训练的桌游应优先选择无输赢机制或合作型(cooperative)玩法,竞争性计分会激发焦虑与挫败感,反而放大负面情绪,与情绪教育目标冲突

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80%
Confidence
Long-term
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