Expired60% confidenceFactExact time
Game design master Jesse Schell systematically described the fundamental concept of game loops in his book
2
Sources
60%
Confidence
Medium-term (~90 days)
Relevance
7/2/2026
First Seen
Valid until: 9/30/2026(expired)
Sources
One Person + AI Agent Team: Building a Web Game from Idea to Finished Product
bilibiliNSWells6/15/2026
Related Claims
UnverifiedScrum框架的两周Sprint周期设计本质上是一种制度化的小胜利生成机制61% similarUnverified任天堂Switch采用随时可暂停的游玩模式设计哲学,以响应碎片化时间趋势58% similarUnverifiedKey design elements of idle management games include numerical inflation curves (typically using logarithmic or power functions to control pacing), multi-layered unlock mechanisms, and offline income mechanisms.57% similar
Cite This Claim
Stable URI
https://kongchang.com/claim/45834API
curl https://kongchang.com/api/v1/knowledge/claims/45834MCP
get_claim(id=45834)