Unverified50% confidenceFactExact time
The 1984 game Elite used the Fibonacci sequence to generate thousands of galaxies, and No Man's Sky used procedural rules to generate more than 18 trillion planets.
1
Sources
50%
Confidence
Long-term
Relevance
8/31/2026
First Seen
Sources
Related Entities
Related Claims
Cite This Claim
Stable URI
https://kongchang.com/claim/830307API
curl https://kongchang.com/api/v1/knowledge/claims/830307MCP
get_claim(id=830307)