Unverified50% confidenceFactExact time
Survey data from the International Game Developers Association (IGDA) shows that more than 76% of game developers reported having experienced crunch, with nearly half stating they worked more than 60 hours per week during crunch periods.
1
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50%
Confidence
Long-term
Relevance
9/11/2026
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Related Claims
Unverified根据Stack Overflow历年开发者调查报告,超过70%的职业开发者每天连续坐在屏幕前超过6小时71% similarUnverifiedDebugging often accounts for more than 50% of a developer's working time.58% similarVerifiedStripe's developer productivity report released in 2018 noted that developers waste an average of more than 17 hours per week on technical debt, poor documentation, and inefficient processes.57% similarUnverified传统独立游戏开发中,经验丰富的开发者完成包含多场景、动画系统和关卡设计的三消原型需要4-8小时56% similarUnverified微软研究院2022年发布的研究显示,开发者平均每天只有约2-4小时处于真正的深度编码状态,这段时间产出的代码量和质量往往占全天工作成果的70%以上56% similar
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