[KongchangAI]
ConceptAgentic Imagination

Agima

A training framework in which an AI agent generates future frames and performs reasoning before executing actions; by unifying the policy and the world model, it equips the agent with imagination and planning capabilities.

Timeline (last 90 days)

Oct 20

Agima (Agentic Imagination) is a training framework that trains a single "omni model" to accomplish three tasks: proposing candidate actions, generating the future frames these actions may lead to, and reasoning over the imagined futures to decide the action actually executed.

Unverified50%
Oct 20

Agima's training is divided into two stages: the first stage uses supervised fine-tuning (SFT) to unify the policy and the world model into a single omni-model; the second stage uses agentic reinforcement learning (RL) to teach the model to reason over imagined futures and use them for planning.

Unverified50%
Oct 20

Agima was validated in four environments—Maze2D, Sokoban, Pacman and PushT—and can generalize to harder settings unseen in training.

Unverified50%
Oct 20

After SFT training only on the Sokoban "two-box" version, Agima solved 40% of "four-box" puzzles, and it saw the real board only once every five steps.

Unverified50%
Oct 20

On the four-box Sokoban task, an action-only planner solved only 2%, far below Agima's 40%.

Unverified50%
Oct 20

After the RL stage, Agima exhibited behaviors not explicitly taught in training, including the spontaneous formation of a unified format, on-demand lookahead (forward thinking only when necessary), and more frequent branching exploration at key decision points.

Unverified50%
Oct 20

The Agima project homepage has been made public at agima.net.

Unverified50%
Oct 20

Agima has the same omni-model serve simultaneously as both policy and world model, so that imagination and decision-making share representations, which is the key to its ability to complete four-box Sokoban with sparse real feedback.

Unverified50%

All Facts (8)

Unverified

Agima has the same omni-model serve simultaneously as both policy and world model, so that imagination and decision-making share representations, which is the key to its ability to complete four-box Sokoban with sparse real feedback.

50%
Unverified

Agima's training is divided into two stages: the first stage uses supervised fine-tuning (SFT) to unify the policy and the world model into a single omni-model; the second stage uses agentic reinforcement learning (RL) to teach the model to reason over imagined futures and use them for planning.

50%
Unverified

Agima was validated in four environments—Maze2D, Sokoban, Pacman and PushT—and can generalize to harder settings unseen in training.

50%
Unverified

After SFT training only on the Sokoban "two-box" version, Agima solved 40% of "four-box" puzzles, and it saw the real board only once every five steps.

50%
Unverified

On the four-box Sokoban task, an action-only planner solved only 2%, far below Agima's 40%.

50%
Unverified

After the RL stage, Agima exhibited behaviors not explicitly taught in training, including the spontaneous formation of a unified format, on-demand lookahead (forward thinking only when necessary), and more frequent branching exploration at key decision points.

50%
Unverified

Agima (Agentic Imagination) is a training framework that trains a single "omni model" to accomplish three tasks: proposing candidate actions, generating the future frames these actions may lead to, and reasoning over the imagined futures to decide the action actually executed.

50%
Unverified

The Agima project homepage has been made public at agima.net.

50%

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