Blood on the Clock Tower
A social deduction board game designed by Steven Medway, published in 2020 through a Kickstarter crowdfunding campaign. Players are divided into factions including Townsfolk, Outsiders, Minions, and Demons. The game features a Storyteller role who controls the flow of gameplay, allows eliminated players to continue voting, and introduces status mechanics such as poisoning and drunkenness.
Timeline (last 90 days)
Blood on the Clocktower was designed by Steven Medway
Blood on the Clocktower was published in 2020 via Kickstarter crowdfunding
Blood on the Clocktower is a social deduction game that is frequently compared to Werewolf and Avalon
Blood on the Clocktower divides players into multiple faction roles including "Townsfolk," "Outsiders," "Minions," and "Demons"
In Blood on the Clocktower, eliminated dead players may still cast one vote during each day's "execution" phase
Blood on the Clocktower introduces status mechanics such as "poison" and "drunk," which can cause the information players receive to be distorted
Blood on the Clocktower features a "Storyteller" who holds all information and advances the game through rulings and guidance
The Storyteller in Blood on the Clocktower has discretionary latitude to decide when character abilities take effect, how poison effects are presented, and can even fine-tune information to balance the game state
The "Fortune Teller" is an information-type character in the Townsfolk faction who can each night designate two players and ask the Storyteller whether a Demon is among them
"Outsiders" in Blood on the Clocktower belong to the good faction but may inadvertently cause harm
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All Facts (12)
Participants in the tabletop live-play show include science communicator Dr. Simon Clark and Tom Nicholas
50%UnverifiedBlood on the Clocktower was designed by Steven Medway
50%UnverifiedBlood on the Clocktower is a social deduction game that is frequently compared to Werewolf and Avalon
50%UnverifiedBlood on the Clocktower divides players into multiple faction roles including "Townsfolk," "Outsiders," "Minions," and "Demons"
50%UnverifiedIn Blood on the Clocktower, eliminated dead players may still cast one vote during each day's "execution" phase
50%UnverifiedBlood on the Clocktower introduces status mechanics such as "poison" and "drunk," which can cause the information players receive to be distorted
50%UnverifiedBlood on the Clocktower features a "Storyteller" who holds all information and advances the game through rulings and guidance
50%UnverifiedThe Storyteller in Blood on the Clocktower has discretionary latitude to decide when character abilities take effect, how poison effects are presented, and can even fine-tune information to balance the game state
50%UnverifiedThe "Fortune Teller" is an information-type character in the Townsfolk faction who can each night designate two players and ask the Storyteller whether a Demon is among them
50%Unverified"Outsiders" in Blood on the Clocktower belong to the good faction but may inadvertently cause harm
50%UnverifiedBlood on the Clocktower has multiple script expansion packs, each with a unique character pool
50%UnverifiedBlood on the Clocktower was published in 2020 via Kickstarter crowdfunding
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