EasyMint
An open-source vibe coding platform centered on conversational interaction, enabling software development through natural-language dialogue with an AI assistant. It is compatible with external Skills and MCP tools and supports multi-agent scheduling.
Timeline (last 90 days)
EasyMint is an open-source VibeCoding platform that uses conversation as its core interaction mode and aims to lower the barrier to programming.
EasyMint's current version is 0.17, only two weeks after the previously released version 0.10, with more than a dozen successive updates in between.
EasyMint 0.17 adds an input history browsing feature that supports viewing past queries, clicking to navigate to them, and pinning history entries to snap to the edge of the interface while allowing multiple entries to be pinned simultaneously.
EasyMint 0.17 expands the task panel and adjusts the sorting logic so that the latest tasks are automatically placed at the top.
EasyMint's run panel supports having AI pre-write scripts that are stored and can be manually triggered for execution, eliminating the need to send commands through conversation each time in order to save token consumption.
EasyMint 0.17 adjusts the new project workflow so that an interactive prototype is produced first after the project is created, and technical documentation is generated and development begins only after the user confirms satisfaction.
EasyMint supports importing external Skills, which can be imported manually by pasting a path or automatically discovered from Skill resources in ecosystems such as Claude and Codex.
EasyMint supports importing MCP tools via commands or having the AI assistant complete the import during a conversation.
EasyMint's model list comes from data built into the SDK and requires waiting for an SDK update to sync the latest models, but users can add models manually, and once the official list is updated, manually added duplicates will be automatically removed.
EasyMint supports multi-agent scheduling and allows a different AI model to be specified individually for each sub-agent.
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All Facts (11)
EasyMint is an open-source VibeCoding platform that uses conversation as its core interaction mode and aims to lower the barrier to programming.
50%UnverifiedEasyMint 0.17 adds an input history browsing feature that supports viewing past queries, clicking to navigate to them, and pinning history entries to snap to the edge of the interface while allowing multiple entries to be pinned simultaneously.
50%UnverifiedEasyMint 0.17 expands the task panel and adjusts the sorting logic so that the latest tasks are automatically placed at the top.
50%UnverifiedEasyMint's run panel supports having AI pre-write scripts that are stored and can be manually triggered for execution, eliminating the need to send commands through conversation each time in order to save token consumption.
50%UnverifiedEasyMint 0.17 adjusts the new project workflow so that an interactive prototype is produced first after the project is created, and technical documentation is generated and development begins only after the user confirms satisfaction.
50%UnverifiedEasyMint supports importing external Skills, which can be imported manually by pasting a path or automatically discovered from Skill resources in ecosystems such as Claude and Codex.
50%UnverifiedEasyMint supports importing MCP tools via commands or having the AI assistant complete the import during a conversation.
50%UnverifiedEasyMint's model list comes from data built into the SDK and requires waiting for an SDK update to sync the latest models, but users can add models manually, and once the official list is updated, manually added duplicates will be automatically removed.
50%UnverifiedEasyMint supports multi-agent scheduling and allows a different AI model to be specified individually for each sub-agent.
50%UnverifiedEasyMint 0.17 upgrades font adjustment from a coarse three-level control to separate independent controls for the editor interface font and the UI interface font.
50%UnverifiedThe EasyMint project has not yet been fully open-sourced, but the developer has indicated that open-sourcing the code will be considered in the future.
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