EditHero
A benchmark for evaluating long-horizon, part-level 3D editing, equipped with natural-language instructions and target images. It employs a deterministic assembly engine combined with human review to systematically assess the iterative 3D model editing capabilities of models.
Timeline (last 90 days)
EditHero is claimed by the research team to be the first benchmark for long-horizon, part-level 3D editing.
EditHero is equipped with natural language instructions as well as target images that simultaneously cover geometry and texture.
The core design of EditHero introduces a deterministic assembly engine, enabling the production of precise target results after each edit.
Every editing sequence in EditHero has been manually reviewed one by one.
Experiments show that non-agent methods frequently miss changes requested by users while also disturbing regions that should remain unchanged.
The research team has committed to making the assembly engine and editing sequences publicly available to support reliable iterative 3D editing research.
All Facts (6)
EditHero is claimed by the research team to be the first benchmark for long-horizon, part-level 3D editing.
50%UnverifiedEditHero is equipped with natural language instructions as well as target images that simultaneously cover geometry and texture.
50%UnverifiedThe core design of EditHero introduces a deterministic assembly engine, enabling the production of precise target results after each edit.
50%UnverifiedEvery editing sequence in EditHero has been manually reviewed one by one.
50%UnverifiedExperiments show that non-agent methods frequently miss changes requested by users while also disturbing regions that should remain unchanged.
50%UnverifiedThe research team has committed to making the assembly engine and editing sequences publicly available to support reliable iterative 3D editing research.
50%