[KongchangAI]
ConceptEgo-Action-World 交互循环框架

EgoOmniWorld

A unified methodological framework for egocentric video understanding whose core principle is the Ego-Action-World interaction loop. It decomposes interactions into four complementary structural levels: Node, Edge, Chain, and Loop. The framework adopts an interaction-first data construction approach to generate multimodal question-answer pairs.

Timeline (last 90 days)

Oct 14

The paper proposes EgoOmniWorld, an egocentric video understanding framework unified by the Ego-Action-World interaction loop as its principle.

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Oct 14

EgoOmniWorld decomposes interaction into four complementary structural levels, Node, Edge, Chain and Loop, with progressively increasing complexity.

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Oct 14

EgoOmniWorld adopts an interaction-first data construction approach: structured interaction information is extracted from videos, anchored to audiovisual evidence, and then question-answer pairs are automatically generated.

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Oct 14

EgoOmniWorld contains 24,166 QA groups, including 20,284 training samples and 3,882 test samples.

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Oct 14

The paper evaluates on multiple open-source and closed-source multimodal large language models and finds that model performance across different interaction structures varies significantly and is uneven.

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Oct 14

Models trained on EgoOmniWorld not only improve in-domain interaction understanding, but also generalize to existing egocentric benchmarks.

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Oct 14

EgoOmniWorld's data, code and models will be released open source.

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Oct 14

EgoOmniWorld's evaluation targets multimodal large language models capable of processing video, audio and text simultaneously.

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Oct 14

The training signal of interaction structure has general value and is not only effective for a specific evaluation set.

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