ENet
A lightweight reliable UDP networking library that provides connection management, packet ordering and retransmission mechanisms. It is commonly used in latency-sensitive online game scenarios.
Timeline (last 90 days)
PokeBrawl's multiplayer is implemented on top of ENet, and the game engine uses Godot 4.7.
ENet is a lightweight reliable UDP networking library that provides mechanisms such as connection management, packet ordering and retransmission, and is commonly used in latency-sensitive game multiplayer scenarios.
All Facts (2)
PokeBrawl's multiplayer is implemented on top of ENet, and the game engine uses Godot 4.7.
50%UnverifiedENet is a lightweight reliable UDP networking library that provides mechanisms such as connection management, packet ordering and retransmission, and is commonly used in latency-sensitive game multiplayer scenarios.
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