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ConceptXP / Extreme Programming

Extreme Programming

A software development methodology systematized by Kent Beck in the 1990s. Its core tenets include continuous integration and small, frequent releases, making it an important conceptual origin of CI/CD practices.

Core Facts

Timeline (last 90 days)

Oct 13

YAGNI (You Aren't Gonna Need It) is one of the core principles of Extreme Programming (XP), advocated by Ron Jeffries and others, holding that code or extension points should not be written for a requirement before it actually appears.

Unverified50%
Oct 11

The concept of story points originated in Extreme Programming (XP) and early Scrum practices, and was popularized by Ron Jeffries and others in the late 1990s.

Unverified50%
Oct 5

YAGNI is a core principle of extreme programming, advocating that only functionality that is currently actually needed should be implemented, avoiding over-engineering for hypothetical future scenarios.

Unverified50%
Sep 6

The YAGNI principle (You Aren't Gonna Need It) was proposed by Kent Beck, the founder of the Extreme Programming (XP) methodology.

Unverified50%
Aug 29

The YAGNI principle (You Aren't Gonna Need It) is one of the core practices of Extreme Programming (XP), reminding developers not to write code in advance for requirements that have not yet emerged.

Unverified50%
Aug 25

YAGNI(You Aren't Gonna Need It)是极限编程中的核心原则之一,由Ron Jeffries在1990年代提出,主张不要因预测未来可能需要而提前实现功能

Unverified50%
Aug 4

Traditional pair programming originated from the Extreme Programming (XP) methodology.

Unverified60%

All Facts (9)

Verified

Test-Driven Development (TDD) was systematically proposed by Kent Beck within the Extreme Programming (XP) methodology.

80%
Verified

Pair Programming is one of the core practices in the Extreme Programming methodology proposed by Kent Beck in the late 1990s.

70%
Unverified

Traditional pair programming originated from the Extreme Programming (XP) methodology.

60%
Unverified

YAGNI (You Aren't Gonna Need It) is one of the core principles of Extreme Programming (XP), advocated by Ron Jeffries and others, holding that code or extension points should not be written for a requirement before it actually appears.

50%
Unverified

The concept of story points originated in Extreme Programming (XP) and early Scrum practices, and was popularized by Ron Jeffries and others in the late 1990s.

50%
Unverified

YAGNI is a core principle of extreme programming, advocating that only functionality that is currently actually needed should be implemented, avoiding over-engineering for hypothetical future scenarios.

50%
Unverified

The YAGNI principle (You Aren't Gonna Need It) was proposed by Kent Beck, the founder of the Extreme Programming (XP) methodology.

50%
Unverified

The YAGNI principle (You Aren't Gonna Need It) is one of the core practices of Extreme Programming (XP), reminding developers not to write code in advance for requirements that have not yet emerged.

50%
Unverified

YAGNI(You Aren't Gonna Need It)是极限编程中的核心原则之一,由Ron Jeffries在1990年代提出,主张不要因预测未来可能需要而提前实现功能

50%

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