[KongchangAI]
Conceptgame mechanics / 玩法机制

Game Mechanics

The abstract-level rule systems in game design, such as resource loops, action point allocation and procedural generation. They belong to a general design vocabulary and are typically not subject to exclusive copyright by a single work.

Timeline (last 90 days)

Nov 3

Game mechanics refer to an abstract-level rule system, such as the resource gathering—building—upgrading loop, turn-based action point allocation, and procedurally generated map structures; these are general design vocabulary and are usually not monopolized by a single work.

Unverified50%

All Facts (1)

Source Articles