[KongchangAI]
PaperGeneration-Aware Mel-Domain Watermarking

GAMW

A generation-aware Mel-domain audio watermarking method that embeds content-adaptive multi-bit watermark residuals into the intermediate Mel-domain representation during TTS synthesis. It is used for tracing synthesized speech and exhibits strong robustness against compound perturbations.

Timeline (last 90 days)

Oct 14

GAMW (Generation-Aware Mel-Domain Watermarking) is a method that embeds a watermark into the intermediate representation in the mel domain during the TTS synthesis process, rather than post-processing the waveform after synthesis is complete.

Unverified50%
Oct 14

GAMW embeds a content-adaptive multi-bit watermark residual into the intermediate representation produced during the TTS generation process.

Unverified50%
Oct 14

GAMW's decoding objective function combines two mechanisms: focal modulation and dynamic per-bit weighting.

Unverified50%
Oct 14

Under a 16-bit watermark payload, GAMW's decoding accuracy in the single-perturbation scenario is 9.2 percentage points higher than the strongest baseline method.

Unverified50%
Oct 14

Under a 16-bit watermark payload, GAMW's decoding accuracy in the composite-perturbation scenario is 23.5 percentage points higher than the strongest baseline method.

Unverified50%
Oct 14

The GAMW research team trained and evaluated the method on two different TTS backbones.

Unverified50%
Oct 14

GAMW can still maintain reliable clean speech decoding capability under higher test payloads exceeding 16 bits.

Unverified50%
Oct 14

GAMW maintains competitive speech quality, meaning watermark embedding does not come at the cost of significantly sacrificing audio quality.

Unverified50%
Oct 14

Mel-domain embedding requires the watermarking system to be able to access the internal pipeline of the TTS, which raises the integration barrier for application scenarios that only want to add watermarks at the audio output end.

Unverified50%
Oct 14

GAMW has currently only been validated on two TTS backbones, and its applicability under different codecs, transmission links, adversarial attacks, and other conditions in actual deployment still requires more testing.

Unverified50%

1 more timeline events

All Facts (11)

Unverified

GAMW (Generation-Aware Mel-Domain Watermarking) is a method that embeds a watermark into the intermediate representation in the mel domain during the TTS synthesis process, rather than post-processing the waveform after synthesis is complete.

50%
Unverified

GAMW embeds a content-adaptive multi-bit watermark residual into the intermediate representation produced during the TTS generation process.

50%
Unverified

GAMW's decoding objective function combines two mechanisms: focal modulation and dynamic per-bit weighting.

50%
Unverified

Under a 16-bit watermark payload, GAMW's decoding accuracy in the single-perturbation scenario is 9.2 percentage points higher than the strongest baseline method.

50%
Unverified

Under a 16-bit watermark payload, GAMW's decoding accuracy in the composite-perturbation scenario is 23.5 percentage points higher than the strongest baseline method.

50%
Unverified

The GAMW research team trained and evaluated the method on two different TTS backbones.

50%
Unverified

GAMW can still maintain reliable clean speech decoding capability under higher test payloads exceeding 16 bits.

50%
Unverified

GAMW maintains competitive speech quality, meaning watermark embedding does not come at the cost of significantly sacrificing audio quality.

50%
Unverified

Mel-domain embedding requires the watermarking system to be able to access the internal pipeline of the TTS, which raises the integration barrier for application scenarios that only want to add watermarks at the audio output end.

50%
Unverified

GAMW has currently only been validated on two TTS backbones, and its applicability under different codecs, transmission links, adversarial attacks, and other conditions in actual deployment still requires more testing.

50%
Unverified

The code for GAMW has been open-sourced at the GitHub repository https://github.com/ZConJugaTe/GAMW.

50%

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