GDC
The world's largest annual professional conference for game developers, focusing on game development technology and industry trends.
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At an executive roundtable at GDC, AI leads from Xbox, Sega and PlayStation Studios shared a stage to discuss the impact of agentic AI on the game industry.
The core theory of Game Feel/Juice is that the more perceivable feedback a single action triggers and the more immediate it is, the more players can sense the weight of their inputs; this was systematically summarized by Martin Jonasson and Petri Purho in their 2012 GDC talk.
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The core theory of Game Feel/Juice is that the more perceivable feedback a single action triggers and the more immediate it is, the more players can sense the weight of their inputs; this was systematically summarized by Martin Jonasson and Petri Purho in their 2012 GDC talk.
50%UnverifiedAt an executive roundtable at GDC, AI leads from Xbox, Sega and PlayStation Studios shared a stage to discuss the impact of agentic AI on the game industry.
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