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Halo 64

An unofficial port project based on the decompilation of Halo: Combat Evolved that enables the game to run on Nintendo 64 hardware. It includes a custom renderer, split-screen, and additional modes.

Timeline (last 90 days)

Oct 18

Halo: Combat Evolved has been ported to run on real Nintendo 64 hardware, with the project named Halo 64, based on the halo-ce-universal decompilation project, including a custom renderer, four-player split screen, all 13 original maps, bot battles, and Firefight mode, with Claude providing substantial assistance in coding.

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