ConceptInverse Rendering
Inverse Rendering
A classic problem in computer graphics: given a two-dimensional image, infer the scene parameters that produced it, including geometry, materials, lighting, and camera. It runs in the opposite direction from conventional rendering and is typically an ill-posed problem.
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Oct 15
Inverse rendering is a classic problem in computer graphics of inferring scene parameters (geometry, materials, lighting, camera) from a 2D image, and it is usually ill-posed.
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