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Jonathan Blow

American independent game designer and programmer known for Braid and The Witness, puzzle games noted for their philosophical depth. He is regarded as a prominent figure in the indie game movement.

Timeline (last 90 days)

Oct 8

Braid was designed by Jonathan Blow.

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Oct 4

Jenova Chen's works reflect a sustained exploration of flow experience, while Jonathan Blow's works reflect a recurring inquiry into the relationship between cognition and puzzles.

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Aug 28

"反抽象膨胀"运动的代表人物包括Casey Muratori、Jonathan Blow、Mike Acton、Chandler Carruth等人

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Aug 28

Jonathan Blow是游戏《Braid》和《The Witness》的开发者,也是Jai编程语言的设计者,Jai是一种专为游戏开发设计、强调编译期执行和性能的语言

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Aug 28

Jonathan Blow是游戏《Braid》和《The Witness》的开发者,他指出按硬件性能提升比例现代软件应该比实际表现快10到100倍

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