Linker
A component in the compilation toolchain that merges multiple object files into an executable file, responsible for symbol resolution, memory address allocation, and relocation. It is a key low-level stage of the compilation process.
Timeline (last 90 days)
The linker is responsible for merging multiple object files into an executable file, while also handling memory address allocation and symbol relocation.
The linker's memory consumption mainly comes from symbol tables, relocation tables, and the intermediate representation (IR) loaded when link-time optimization (LTO) is enabled.
Large C++ projects generate massive numbers of symbols due to template instantiation and inline expansion, and peak memory during the link stage can reach several GB.
All Facts (3)
The linker is responsible for merging multiple object files into an executable file, while also handling memory address allocation and symbol relocation.
50%UnverifiedThe linker's memory consumption mainly comes from symbol tables, relocation tables, and the intermediate representation (IR) loaded when link-time optimization (LTO) is enabled.
50%UnverifiedLarge C++ projects generate massive numbers of symbols due to template instantiation and inline expansion, and peak memory during the link stage can reach several GB.
50%