miwate
An independent developer and reinforcement learning researcher who shared on Reddit a project that uses deep reinforcement learning to tackle the game Getting Over It with Bennett Foddy.
Timeline (last 90 days)
The developer miwate used an agent trained with deep reinforcement learning to reach 63% of the height from the bottom in the game Getting Over It with Bennett Foddy, without using checkpoints.
The agent got stuck at the anvil section and could not move forward.
The developer adopted a divide-and-conquer strategy, cutting the game into multiple parts and training a specialist model for each part.
Training was conducted entirely on CPU, because the developer found in testing that the GPU brought no speedup.
The developer is writing CONTRIBUTING.md and welcomes beginner code and vibe coded PRs, promising to take the time to review them.
The developer is seeking online compute help, fine-tuning, and PRs in a Reddit post.
All Facts (6)
The agent got stuck at the anvil section and could not move forward.
50%UnverifiedThe developer adopted a divide-and-conquer strategy, cutting the game into multiple parts and training a specialist model for each part.
50%UnverifiedTraining was conducted entirely on CPU, because the developer found in testing that the GPU brought no speedup.
50%UnverifiedThe developer is writing CONTRIBUTING.md and welcomes beginner code and vibe coded PRs, promising to take the time to review them.
50%UnverifiedThe developer miwate used an agent trained with deep reinforcement learning to reach 63% of the height from the bottom in the game Getting Over It with Bennett Foddy, without using checkpoints.
50%UnverifiedThe developer is seeking online compute help, fine-tuning, and PRs in a Reddit post.
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