Pokémon Showdown
An open-source Pokémon battle simulator implemented in JavaScript/TypeScript. It contains complete type-effectiveness tables, move data, ability behavior logic and learnsets, organized as structured data that programs can readily read.
Timeline (last 90 days)
PokeBrawl's stats, move learnsets, and the behavior logic of moves and abilities are all taken from the data of Pokémon Showdown and Cobblemon.
The ceiling of AI programming depends to a large extent on the quality of the input context; using real project data (such as Pokémon Showdown and Cobblemon) ensures that what the AI implements are real rules rather than fabricated values.
All Facts (2)
PokeBrawl's stats, move learnsets, and the behavior logic of moves and abilities are all taken from the data of Pokémon Showdown and Cobblemon.
50%UnverifiedThe ceiling of AI programming depends to a large extent on the quality of the input context; using real project data (such as Pokémon Showdown and Cobblemon) ensures that what the AI implements are real rules rather than fabricated values.
50%