Tree Appreciator
A Three.js spot-the-difference mini-game generated by Claude from a single-sentence prompt, showing differences between two procedurally generated trees, with music, animation and an achievement system.
Timeline (last 90 days)
Simon Willison used Claude's iPhone app and, with just a single prompt, generated a small Three.js game called Tree Appreciator.
Claude ran continuously for 3 hours and 7 minutes in mobile conversation mode to complete the generation of this game.
The game includes music, animations, and an achievement system, and is a spot-the-difference-like玩法.
Procedural generation has a hidden advantage in spot-the-difference gameplay: the differences can be recorded by the algorithm, thereby automatically generating annotations and progress hints without manual marking.
In the Tree Appreciator experiment, Claude completed a Three.js project in a single long conversation without any external toolchain, but any runtime errors could not be automatically discovered and corrected.
All Facts (5)
Claude ran continuously for 3 hours and 7 minutes in mobile conversation mode to complete the generation of this game.
50%UnverifiedThe game includes music, animations, and an achievement system, and is a spot-the-difference-like玩法.
50%UnverifiedProcedural generation has a hidden advantage in spot-the-difference gameplay: the differences can be recorded by the algorithm, thereby automatically generating annotations and progress hints without manual marking.
50%UnverifiedIn the Tree Appreciator experiment, Claude completed a Three.js project in a single long conversation without any external toolchain, but any runtime errors could not be automatically discovered and corrected.
50%UnverifiedSimon Willison used Claude's iPhone app and, with just a single prompt, generated a small Three.js game called Tree Appreciator.
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