XCOM
A turn-based tactics game series developed by Firaxis Games, characterized by alternating base management and tactical missions, permanent soldier death and high decision risk, and regarded as a benchmark of modern turn-based strategy games.
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The XCOM series (XCOM: Enemy Unknown, XCOM 2) is a turn-based tactics game developed by Firaxis Games.
The core loop of the XCOM series alternates between base management (researching technology, recruiting soldiers) and tactical missions (commanding a squad on a grid map, using cover and line of sight, and performing overwatch shots).
Soldiers in the XCOM series have a permadeath mechanic, and the cost of failure is high.
The XCOM series is regarded as a benchmark of the modern turn-based strategy revival.
Star Wars: Zero Company has been compared to XCOM, and its gameplay framework (squad tactics, cover shooting, skill-tree progression) belongs to the same genre.
Cross-section data for photon-matter interactions typically come from NIST's XCOM database.
All Facts (6)
The XCOM series (XCOM: Enemy Unknown, XCOM 2) is a turn-based tactics game developed by Firaxis Games.
50%UnverifiedThe core loop of the XCOM series alternates between base management (researching technology, recruiting soldiers) and tactical missions (commanding a squad on a grid map, using cover and line of sight, and performing overwatch shots).
50%UnverifiedSoldiers in the XCOM series have a permadeath mechanic, and the cost of failure is high.
50%UnverifiedThe XCOM series is regarded as a benchmark of the modern turn-based strategy revival.
50%UnverifiedStar Wars: Zero Company has been compared to XCOM, and its gameplay framework (squad tactics, cover shooting, skill-tree progression) belongs to the same genre.
50%UnverifiedCross-section data for photon-matter interactions typically come from NIST's XCOM database.
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