ConceptZero-copy / 零拷贝技术
Zero-Copy
A classic optimization technique in systems programming that allows data to be logically shared rather than physically duplicated, using memory mapping, pointer sharing, or page-table remapping. Classic implementations include Linux's sendfile(), mmap(), and DMA. In GPU contexts it can be achieved via CUDA UVA and GPUDirect.
Timeline (last 90 days)
Oct 18
Zero-copy means multiple processes or libraries share the same physical memory and each reads directly through a view in its own expected layout, with no data movement.
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