734 related articles

A Bilibili creator built a 2D xianxia game using zero code via Vibe Coding, testing GPT, Claude, Grok, and Doubao with the same 3,000-line prompt. Full workflow breakdown and rankings inside.

A creator tests GPT-5.6 Codex on two real projects: an Android MAUI app and a tower defense game prototype. Zero code written for the app; the game demo surfaces multiple bugs. Honest look at AI coding's real limits.

An indie developer built low-poly aerial combat game AFTERBURN using Claude Code, covering flight controls, dogfight AI, weapon systems, and cinematic replay. A real look at AI-assisted game development.

How did a solo developer create what players call the best train simulator ever? An in-depth look at how indie developers outshine big studios in niche genres.

A deep dive into building a GOAP (Goal-Oriented Action Planning) AI system in Godot — moving beyond FSMs and behavior trees to enable autonomous NPC planning. Covers core mechanics, extensions, and real-world test cases.

AIVenture is an open-source retro dungeon game by Google that teaches Vibe Coding, agentic workflows, and tool calling through playable levels. Built with Angular, Phaser.js, and Gemma.

A detailed walkthrough of building a top-down farm game from scratch using VSCode Cline plugin + DeepSeek AI + Godot engine, covering AI rules, architecture design, code generation, and debugging.

Comprehensive hands-on review of GPT-5.6 Pro covering SVG vector design, 3D modeling, game generation, and image-to-web conversion. Detailed analysis of breakthroughs in spatial understanding, code reasoning, and One-Shot generation.

Learn how to connect Claude Code to UE5 for free using Unreal Cloud and Vibe UE plugins. AI builds game levels, edits Blueprints, and adjusts materials.

A creator with no coding experience built a complete game using only AI prompts. Explore AI summoning power, zero-code development, and what it means for PMs, developers, and everyone.

A complete guide to Claude Code + UE5 collaboration using Unreal Cloud and VibeUE plugins for AI-assisted game development, with a 15-minute endless runner demo.

GDScript is Godot's native scripting language with clean syntax and broad platform support. Learn GDScript basics, Cursor AI setup, and effective AI-assisted game development workflows.

A detailed breakdown of a free UE5 + Claude Code plugin workflow, covering setup of Unreal Claude and Vibe UE, prompt techniques, and building an endless runner game from scratch.

A non-programmer used AI coding tools to build mini-game streaming software with auto-gameplay, AI voice cloning narration, and smart chat interaction—all without writing a single line of code.

A detailed guide to configuring Unreal Engine 5.8's built-in MCP server for AI agent-driven game development, covering DeepSeek API setup, plugin activation, and natural language scene building.

Vibe Jam 2026 AI game dev competition hits milestones: 1M+ total plays and nearly 50M impressions on X. How AI-assisted creation is democratizing game development.
TutorialsTheCherno reboots his Game Engine series with AI-assisted development. This article covers his Hazel engine code review, architecture analysis, and key improvements for building a new engine from scratch.
Product ReviewsTesting DeepSeek R1, Claude Sonnet 3.7, ChatGPT o3 Mini, Grok 3, and Qwen for zero-experience Snake game development with custom ball-bouncing mechanics — a full comparison of AI coding ability.
Product ReviewsReal-world test of Windsurf AI for 2D Super Mario game development: frequent timeouts, poor code quality, nearly an hour with persistent issues. Ranked last among DeepSeek, ChatGPT Codex, and GitHub Copilot.
Product ReviewsIn-depth hands-on review of Claude Opus 4.8 across 2D tower defense, 3D game dev, UI reproduction, and tool generation, with scoring and comparison to Opus 4.7.