Unverified50% confidenceFactExact time
The actor's input is strictly identical to that of the real game client: about 1.4k-dimensional features, two 24x24 local grids, and a minimap, processed by a small CNN, with set encoding for up to 12 visible enemies, then fed into a 256-dimensional GRU for temporal memory.
1
Sources
50%
Confidence
Long-term
Relevance
10/13/2026
First Seen
Sources
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