Unverified50% confidenceSolutionExact time
To implement a moving platform you should use an Animatable Body 2D plus a tween animation that runs on physics frames, and set the tween process mode to physics so that the character can stand on it stably.
1
Sources
50%
Confidence
Long-term
Relevance
10/30/2026
First Seen
Sources
Related Entities
Related Claims
Unverified在2D游戏中,角色通常需要拆分为头部、躯干、四肢、武器等独立图层,以带透明通道的PNG格式导出,用于骨骼动画或换装系统78% similarUnverified游戏中3D角色需要经过骨骼绑定、蒙皮、动画制作、动画状态机配置等完整资产管线处理,这一流程目前仍高度依赖专业美术人员手工操作76% similarVerifiedA sprite sheet is a core concept in 2D game development that arranges multiple animation frames of a character on a single image, with the program implementing animation playback by cropping different regions.73% similar
Cite This Claim
Stable URI
https://kongchang.com/claim/1116720API
curl https://kongchang.com/api/v1/knowledge/claims/1116720MCP
get_claim(id=1116720)