[KongchangAI]
Unverified90% confidenceFactTime unknown

强制关闭Godot游戏时,引擎的正常析构流程被完全跳过,queue_free()队列中的删除操作永远不会被消费,导致资源泄漏和报错

1
Sources
90%
Confidence
Long-term
Relevance
5/31/2026
First Seen

Sources

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https://kongchang.com/claim/13189
API
curl https://kongchang.com/api/v1/knowledge/claims/13189
MCP
get_claim(id=13189)