[KongchangAI]
Unverified50% confidenceBenchmarkExact time

The WebGL ray-traced occluders in OPS lack a hierarchical structure (missing a BVH acceleration structure), causing objects to directly pass through boundaries.

1
Sources
50%
Confidence
Medium-term (~90 days)
Relevance
8/31/2026
First Seen
Valid until: 11/29/2026

Sources

Related Entities

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Stable URI
https://kongchang.com/claim/827935
API
curl https://kongchang.com/api/v1/knowledge/claims/827935
MCP
get_claim(id=827935)