Unverified50% confidenceFactExact time
In 2018, Rockstar Games co-founder Dan Houser mentioned in an interview that the development team for Red Dead Redemption 2 had worked 100 hours per week for several consecutive weeks.
1
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50%
Confidence
Long-term
Relevance
9/11/2026
First Seen
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Related Claims
UnverifiedSurvey data from the International Game Developers Association (IGDA) shows that more than 76% of game developers reported having experienced crunch, with nearly half stating they worked more than 60 hours per week during crunch periods.53% similarUnverifiedCalculated at 2 hours of study per day, completing all 198 hours of coursework would take approximately 100 days.51% similar
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