Unverified50% confidenceFactExact time
Goal mode includes five states: over-limit, completed, Blocked, paused, and deleted; three consecutive failures within a single turn cause the task to be marked as blocked.
1
Sources
50%
Confidence
Long-term
Relevance
9/30/2026
First Seen
Sources
Related Entities
Related Claims
UnverifiedGoal mode implements stopping conditions (consecutive failures, timeouts, budget overruns, etc.) as hard rules physically enforced at runtime, drawing on the circuit breaker pattern.77% similarUnverifiedThe Goal mode flow provides four hooks, which subscribe to four events respectively: start, end, stop, and continue.75% similarUnverifiedThe Loop specification defines five termination states: Success, No-op, Blocked, Stalled, and Exhausted.74% similarUnverifiedGoal mode embeds circuit-breaker logic within the task execution framework, proactively interrupting the process when anomalous signals such as classification failure rate exceed a threshold, thereby preventing cascading failures.73% similarUnverifiedUsing a while loop to simulate Goal mode has three fundamental differences: it cannot be stopped or started at any time, it has no self-verification function, and it cannot execute round by round.72% similar
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