Unverified50% confidenceFactExact time
A latency of 2.7ms theoretically implies the ability to process more than 300 frames per second.
1
Sources
50%
Confidence
Medium-term (~90 days)
Relevance
10/4/2026
First Seen
Valid until: 1/2/2027
Sources
Related Entities
Related Claims
UnverifiedWhen the frame rate is locked at 30fps, the system actively inserts approximately 33ms of inter-frame waiting, and even when the CPU and GPU are not busy, these waits still count toward the total load time.77% similarUnverifiedReal-time inference requires the inference time per frame to be less than the inter-frame interval, for example 30fps corresponds to approximately 33 milliseconds.77% similarUnverifiedThe system's end-to-end average latency is 330 milliseconds, and peak power consumption is only 2.8 watts.76% similarUnverifiedAt 60 FPS, the processing time window per frame is only approximately 16.67 milliseconds, and exceeding this causes frame drops or latency accumulation.76% similarUnverifiedThe newly added ultra-fast mode increases generation speed by up to 8x, capable of outputting approximately 300 tokens per second.75% similar
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