[KongchangAI]
Benchmark

3DCodeEdit

A benchmark for evaluating the ability of language models to edit Blender 3D program code through natural language instructions. It contains 2,592 tasks covering parameter modification, structural changes, stylistic redesign and scene composition, and judges rendered results against human-checked lists.

Timeline (last 90 days)

Oct 30

The researchers introduced 3DCodeEdit, a benchmark containing 2,592 instruction-guided editing tasks, covering 108 Blender programs in which objects are built entirely with code.

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Oct 30

The task types of 3DCodeEdit include parameter modification, structural change, style redesign, and scene composition.

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Oct 30

3DCodeEdit is judged starting from the rendered results, against human-reviewed checklists.

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Oct 30

The researchers tested 17 models on 3DCodeEdit, and the average success rate was only 37%.

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Oct 30

Even the best-performing models achieved a completion rate of less than 60% on structural editing and style editing.

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Oct 30

In the multi-turn feedback experiments of 3DCodeEdit, feedback from an independent reviewer model (describing the differences between the rendered result and the request) worked best, outperforming increasing reasoning effort and using agent frameworks.

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Oct 30

The 3DCodeEdit benchmark exposes the general shortcomings of current models in structural editing and style editing.

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All Facts (7)

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