DXVK
An open-source translation layer that converts DirectX 9/10/11 API calls into Vulkan calls, primarily enabling Windows games to run on Linux. It is one of the core components of Proton.
Timeline (last 90 days)
Proton, developed by Valve on top of Wine, integrates components such as DXVK (a DirectX-to-Vulkan translation layer) and forms the core technical foundation of the Steam Deck.
DXVK was initiated by independent developer Philip Rebohle in 2017 and translates DirectX 9/10/11 graphics calls in real time to Vulkan API calls.
With the help of projects like DXVK, the overhead of DirectX-to-Vulkan/OpenGL graphics translation under Wine typically does not exceed 5–10%.
All Facts (3)
Proton, developed by Valve on top of Wine, integrates components such as DXVK (a DirectX-to-Vulkan translation layer) and forms the core technical foundation of the Steam Deck.
50%UnverifiedDXVK was initiated by independent developer Philip Rebohle in 2017 and translates DirectX 9/10/11 graphics calls in real time to Vulkan API calls.
50%UnverifiedWith the help of projects like DXVK, the overhead of DirectX-to-Vulkan/OpenGL graphics translation under Wine typically does not exceed 5–10%.
50%