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Freeway

A classic video game released for the Atari 2600 in 1981, in which the player controls a character crossing lanes of traffic. It is often used as an environment for reinforcement learning experiments.

Timeline (last 90 days)

Nov 4

In experiment 1, Astra was given only the raw weights of four game networks (Breakout, Pong, Pac-Man, Freeway) with no hint of which games they were, and correctly named all of them.

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Nov 4

In the MIT experiment, four tiny policy networks played grid-simplified versions of Breakout, Pong, Pac-Man and Freeway respectively; each network had 17,253 weights, and Astra got all four right, with confidence between 96% and 99%.

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Nov 4

In the Pong-related tests, the run time exceeded one hour; on the Freeway task, Qwen simply failed.

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Nov 4

In the game-identification experiment, Astra correctly identified all four small networks (Breakout, Pong, Pac-Man, Freeway) using only the raw weight-number text of each.

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Nov 4

Simon Willison used a free Qwen model running on a laptop (27 billion parameters, file about 17GB) to reproduce the experiment of "identifying what game a small network is playing from its weights alone"; Qwen got three of four right (Pac-Man, Pong and Breakout), misjudged Freeway as a Pac-Man-like grid game, and each correct answer took from 46 minutes to over an hour.

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Nov 3

Freeway is a 1981 Atari 2600 game and is noticeably less well known than the other three.

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Sep 11

The games involved include River Raid, Freeway, Stampede, Donkey Kong, and Demon Attack, all titles born in the early 1980s.

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