Gable Guardians
A browser and mobile MMORPG built on the Solana blockchain and developed by a single developer with the aid of AI tools. It integrates verifiable random functions, Ephemeral Rollups, and compressed NFTs into its gameplay.
Timeline (last 90 days)
The documentation never publishes the daily GABLE emissions (how many new GABLE enter circulation each day via drops, mining, and rankings).
The parts that remain promises or claims include: the path to level 1000, the planned Heartstone community event (November), and the royalty-sharing economic model (data is self-reported by the project).
The documentation states that the game holds 100% of trading royalties, of which 30% is used for buybacks, liquidity, and stability and 70% for development and the ecosystem, and it has published the treasury and cold wallet addresses.
The documentation mentions that 40% of royalties are converted to SOL for treasury operations and reward funding, and explains that the original 30% burn has been discontinued with that share redirected to liquidity.
Gable Guardians is a Solana-based 2D pixel-art MMORPG that runs on the web, Solana Seeker, PlaySolana PSG1 and Android.
In-game items (weapons, armor, skills) exist as Metaplex Core NFTs and are on-chain verifiable, freely transferable independent assets.
The game's level cap is currently 100, with plans for 1000 levels, increasing by 100 levels per year.
Features currently live include: game clients on four platforms, the Battle Pass (three tiers at 0.01/0.03/0.05 SOL, with 75% returned as in-game credit and 25% going to the treasury), the Zyla item marketplace, the Homestead farm, SKR community staking, the GABLE mining caves, and a Halloween event running from October 1 to 31.
Development of Gable Guardians began on December 12, 2025, the project documentation was last updated on October 12, 2026, and the current level cap is 100, with plans to expand it to 1000.
Gable Guardians runs on Web, Solana Seeker, PlaySolana PSG1 and Android.
1 more timeline events
All Facts (11)
The documentation never publishes the daily GABLE emissions (how many new GABLE enter circulation each day via drops, mining, and rankings).
50%UnverifiedThe game's level cap is currently 100, with plans for 1000 levels, increasing by 100 levels per year.
50%UnverifiedFeatures currently live include: game clients on four platforms, the Battle Pass (three tiers at 0.01/0.03/0.05 SOL, with 75% returned as in-game credit and 25% going to the treasury), the Zyla item marketplace, the Homestead farm, SKR community staking, the GABLE mining caves, and a Halloween event running from October 1 to 31.
50%UnverifiedThe documentation states that the game holds 100% of trading royalties, of which 30% is used for buybacks, liquidity, and stability and 70% for development and the ecosystem, and it has published the treasury and cold wallet addresses.
50%UnverifiedThe documentation mentions that 40% of royalties are converted to SOL for treasury operations and reward funding, and explains that the original 30% burn has been discontinued with that share redirected to liquidity.
50%UnverifiedGable Guardians is a Solana-based 2D pixel-art MMORPG that runs on the web, Solana Seeker, PlaySolana PSG1 and Android.
50%UnverifiedIn-game items (weapons, armor, skills) exist as Metaplex Core NFTs and are on-chain verifiable, freely transferable independent assets.
50%UnverifiedDevelopment of Gable Guardians began on December 12, 2025, the project documentation was last updated on October 12, 2026, and the current level cap is 100, with plans to expand it to 1000.
50%UnverifiedGable Guardians runs on Web, Solana Seeker, PlaySolana PSG1 and Android.
50%UnverifiedGable Guardians is a browser/mobile MMORPG built by a single developer with the help of AI tools.
50%UnverifiedThe parts that remain promises or claims include: the path to level 1000, the planned Heartstone community event (November), and the royalty-sharing economic model (data is self-reported by the project).
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