[KongchangAI]
ConceptBrain Interface

Game Memory Interface

A programming interface that a game exposes to external programs for accessing its memory and logic, allowing external AI processes to read game state and write instructions that control units, resources, or trigger events. It is general-purpose and programmable.

Timeline (last 90 days)

Oct 21

Ra3-Copilot uses a "brain interface" to let AI perceive and control units, resources and protocols in "Red Alert 3".

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Oct 21

The "brain interface" is a programming interface the game provides for external programs to access its memory and logic, similar to a modding API or a memory hooking approach.

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Oct 21

The brain interface allows an external AI process to read game state such as unit attributes, resource amounts and building status, and to write instructions to control units, change resources or trigger events.

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All Facts (3)

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