ConceptHead-Up Display / 平视显示
HUD
An overlay information display layer in games that persistently shows status information such as health, coins and a minimap without interrupting the game scene.
Timeline (last 90 days)
Oct 30
The HUD data in the article comes from signals connected to the health component's health changes and GameManager's coin changes and should not be polled in per-frame processing; text may only use theme font sizes 12 or 24, at 4 pixels from the screen edge.
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