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ConceptPBR / 基于物理的渲染 / PBR Material Maps

PBR Material

A material standard based on Physically Based Rendering (PBR) that physically describes a material's response to lighting through maps including albedo, normal, roughness, and metalness. PBR materials are widely adopted in modern game engines and film production rendering pipelines.

Timeline (last 90 days)

Oct 16

SUPRA-TEX is a framework for generating material-bearing, relightable 3D assets from a single image; by decoupling visible material estimation, surface alignment, and observation-guided 3D completion, it reaches SOTA level when trained only on public datasets.

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Oct 14

WorldRecon's conditioning mechanism enables the model to simultaneously output sparse structure, fine geometry and PBR materials.

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