Pixel 3D
An open-source 3D model generation tool that supports single-view and multi-view image inputs. It runs locally on consumer-grade GPUs and is natively integrated with ComfyUI, enabling the generation of textured, high-fidelity 3D models from images.
Timeline (last 90 days)
The open-source 3D generation tool Pixel 3D has added a Multi-view feature and is natively integrated into ComfyUI.
After the creator released Pixel 3D's multi-view inference code, KJ and the ComfyUI team completed the native integration.
Visual Bruno's Trellis 2 repository implements Pixel 3D and its multi-view workflow.
The multi-view feature allows uploading multiple views from different angles as spatial references, thereby improving the accuracy of the back and sides.
Pixel 3D's multi-view default settings (four views) require approximately 8–12 GB of VRAM, high settings require approximately 12–16 GB of VRAM, and bypassing the texturing stage allows it to run on a minimum of 6–8 GB of VRAM.
Pixel 3D multi-view currently has no GGUF quantized version.
Changing the seed is the most direct way to resolve model holes and anomalies, and increasing the sampling steps to 50 can improve texture quality and fill holes.
In practical comparison tests, the single-view approach more closely matches the reference image on the front, while the multi-view approach performs noticeably more accurately on the back.
Multi-view performed poorly in building tests, with roof deformation occurring, indicating that input images must be truly consistent and that orthographic view angles must be used.
All Facts (8)
The multi-view feature allows uploading multiple views from different angles as spatial references, thereby improving the accuracy of the back and sides.
60%UnverifiedVisual Bruno's Trellis 2 repository implements Pixel 3D and its multi-view workflow.
50%UnverifiedMulti-view performed poorly in building tests, with roof deformation occurring, indicating that input images must be truly consistent and that orthographic view angles must be used.
50%UnverifiedChanging the seed is the most direct way to resolve model holes and anomalies, and increasing the sampling steps to 50 can improve texture quality and fill holes.
50%UnverifiedIn practical comparison tests, the single-view approach more closely matches the reference image on the front, while the multi-view approach performs noticeably more accurately on the back.
50%UnverifiedPixel 3D's multi-view default settings (four views) require approximately 8–12 GB of VRAM, high settings require approximately 12–16 GB of VRAM, and bypassing the texturing stage allows it to run on a minimum of 6–8 GB of VRAM.
50%UnverifiedAfter the creator released Pixel 3D's multi-view inference code, KJ and the ComfyUI team completed the native integration.
50%UnverifiedThe open-source 3D generation tool Pixel 3D has added a Multi-view feature and is natively integrated into ComfyUI.
50%