[KongchangAI]
ProductRa3 Copilot

Ra3-Copilot

An open-source game AI integration tool that uses a memory interface to let external AI programs perceive and control the game state of Command & Conquer: Red Alert 3. It supports unit control, resource modification, and protocol invocation, and is used for AI debugging and gameplay extension.

Timeline (last 90 days)

Oct 21

A Bilibili creator recently open-sourced the Ra3-Copilot tool.

Unverified50%
Oct 21

Ra3-Copilot uses a "brain interface" to let AI perceive and control units, resources and protocols in "Red Alert 3".

Unverified50%
Oct 21

Ra3-Copilot provides resource-related operations such as adding money, fast construction, free construction, wireless power and restoring ore refineries, as well as miscellaneous functions such as wireless zoom and clearing fog of war, which can be triggered via hotkeys.

Unverified50%
Oct 21

Ra3-Copilot has built-in debugging features that can select a unit to obtain its object information, and has a logging system that outputs runtime status.

Unverified50%
Oct 21

By modifying protocol-related fields, hidden units and buildings can be summoned, such as equipping Shenzhou warships with railguns, summoning Meng Zhen's aircraft carrier, the special building "Dianfei Shengong", the double-headed aircraft, and the airdrop pod ten-draw lottery.

Unverified50%
Oct 21

The "deploy without base prerequisite" and "ignore tech tree" functions in protocols can bypass some building restrictions, but they do not work stably for all unit production facilities, and certain field modifications occasionally go wrong for reasons not yet identified.

Unverified50%
Oct 21

The creator plans to open-source Ra3-Copilot and welcomes PRs from the community.

Unverified50%
Oct 21

The open-sourcing of Ra3-Copilot will lower the barrier to developing AI gameplay for "Red Alert 3", and its design approach may provide a reference for AI integration in other RTS games.

Unverified50%

All Facts (8)

Unverified

The open-sourcing of Ra3-Copilot will lower the barrier to developing AI gameplay for "Red Alert 3", and its design approach may provide a reference for AI integration in other RTS games.

50%
Unverified

Ra3-Copilot uses a "brain interface" to let AI perceive and control units, resources and protocols in "Red Alert 3".

50%
Unverified

Ra3-Copilot provides resource-related operations such as adding money, fast construction, free construction, wireless power and restoring ore refineries, as well as miscellaneous functions such as wireless zoom and clearing fog of war, which can be triggered via hotkeys.

50%
Unverified

Ra3-Copilot has built-in debugging features that can select a unit to obtain its object information, and has a logging system that outputs runtime status.

50%
Unverified

By modifying protocol-related fields, hidden units and buildings can be summoned, such as equipping Shenzhou warships with railguns, summoning Meng Zhen's aircraft carrier, the special building "Dianfei Shengong", the double-headed aircraft, and the airdrop pod ten-draw lottery.

50%
Unverified

The "deploy without base prerequisite" and "ignore tech tree" functions in protocols can bypass some building restrictions, but they do not work stably for all unit production facilities, and certain field modifications occasionally go wrong for reasons not yet identified.

50%
Unverified

The creator plans to open-source Ra3-Copilot and welcomes PRs from the community.

50%
Unverified

A Bilibili creator recently open-sourced the Ra3-Copilot tool.

50%

Source Articles