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RuneScape

A browser-based massively multiplayer online role-playing game (MMORPG) developed by Jagex, noted for its highly efficient network communication design. In its early period it supported large-scale multiplayer gameplay under 56k dial-up network conditions.

Timeline (last 90 days)

Oct 4

RuneScape developer Jagex has published an official position on the use of generative AI in game development.

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Oct 4

RuneScape is a classic online game developed by Jagex.

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Oct 4

RuneScape went live in 2001.

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Sep 11

RuneScape is notorious for its spaghetti code, especially in versions prior to 2007.

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Sep 11

RuneScape in 2004 was a browser-based massively multiplayer online role-playing game that successfully brought thousands of players into a single persistent world.

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Sep 11

In RuneScape, environmental damage in desert areas was accidentally negated because an unrelated quest checked all player positions every 15 seconds, overriding the desert damage check logic.

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Sep 11

In RuneScape, poison had no effect on cows because the damage check and the cow's mooing occurred within the same server tick and cancelled each other out.

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Sep 11

RuneScape's early success was largely attributed to its extremely efficient network communication design, in which almost no communication was wasted.

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Sep 11

RuneScape employed byte-for-byte 1-to-1 substitution encryption, making the encrypted data size exactly equal to the pre-encryption size with no bloat.

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