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ProductTouhou Project / 东方

Touhou Project

A bullet-hell shoot-em-up game series developed by ZUN (Shanghai Alice Phantom Orchestra), known for its highly demanding bullet patterns, distinctive worldview, and music. It is a seminal representative of the danmaku (bullet curtain) shooting game genre.

Timeline (last 90 days)

Sep 30

Bullet hell games have a sparse reward problem because most deaths occur in the later stages of a level, with very little feedback in the early stages.

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Sep 30

A reinforcement learning agent is streaming live on YouTube 24 hours a day challenging the bullet hell game Touhou Project.

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Sep 30

This live training project demonstrates the complete process of AI learning from scratch, rather than pursuing a final score.

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Sep 30

The game selected for this training is Mountain of Faith from the Touhou Project series.

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Sep 30

The density and high speed of bullet hell games do not pose an obstacle for machines, which can respond extremely quickly and precisely, representing an operational advantage.

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Sep 30

Bullet hell games present a continuous control problem for AI, with an extremely high-dimensional state space (the screen may simultaneously contain hundreds of bullets) and a relatively low-dimensional action space (typically eight-directional movement).

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Sep 30

The key difference between Touhou Project and classic RL benchmarks such as Atari is that its challenge lies in the need to simultaneously track and predict the trajectories of a large number of fast-moving objects.

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Sep 29

Bad Apple!! is a song with accompanying animation born in 2009 from the Touhou Project doujin culture.

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