Unverified50% confidenceFactExact time
The ZX Spectrum attribute byte format is FBPPPiii: the lowest 3 bits specify the ink color, the next 3 bits specify the paper color, bit 6 controls brightness, and the highest bit controls flashing.
1
Sources
50%
Confidence
Long-term
Relevance
10/12/2026
First Seen
Sources
Related Entities
Related Claims
UnverifiedThe ZX Spectrum's screen pixel data is stored in a 6144-byte bitmap area, and the color information is stored in the immediately following 768-byte attribute area.76% similarUnverifiedThe ZX Spectrum uses an attribute memory scheme, where each 8×8 pixel block can only share two colors (foreground and background), leading to the color clash phenomenon.72% similar
Cite This Claim
Stable URI
https://kongchang.com/claim/1011074API
curl https://kongchang.com/api/v1/knowledge/claims/1011074MCP
get_claim(id=1011074)