Unverified50% confidenceFactExact time
The ZX Spectrum uses an attribute memory scheme, where each 8×8 pixel block can only share two colors (foreground and background), leading to the color clash phenomenon.
1
Sources
50%
Confidence
Long-term
Relevance
10/12/2026
First Seen
Sources
Related Entities
Related Claims
UnverifiedThe ZX Spectrum's screen pixel data is stored in a 6144-byte bitmap area, and the color information is stored in the immediately following 768-byte attribute area.78% similarUnverifiedThe ZX Spectrum attribute byte format is FBPPPiii: the lowest 3 bits specify the ink color, the next 3 bits specify the paper color, bit 6 controls brightness, and the highest bit controls flashing.72% similarUnverifiedThe author simultaneously mapped the dimensionality reduction results to XYZ spatial coordinates and RGB color channels, making each font a colored point where proximity in both position and color represents similarity in visual features.65% similar
Cite This Claim
Stable URI
https://kongchang.com/claim/1011072API
curl https://kongchang.com/api/v1/knowledge/claims/1011072MCP
get_claim(id=1011072)