[KongchangAI]
Unverified50% confidenceFactExact time

When fixing metallic materials, changing only the metallic scalar is not enough; the metallic texture slot must also be cleared, otherwise the shader will keep reading the blue channel of the ARM texture and override the scalar.

1
Sources
50%
Confidence
Long-term
Relevance
10/17/2026
First Seen

Sources

Related Entities

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https://kongchang.com/claim/1054329
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curl https://kongchang.com/api/v1/knowledge/claims/1054329
MCP
get_claim(id=1054329)