Unverified50% confidenceFactExact time
Godot 4引入了新的Vulkan渲染后端
1
Sources
50%
Confidence
Medium-term (~90 days)
Relevance
7/2/2026
First Seen
Valid until: 9/30/2026
Sources
Developing a 2D RPG with Godot 4: A Hands-On Tutorial for Complete Beginners
bilibilisiki学院6/15/2026
Related Claims
UnverifiedGodot 4在渲染架构上完成了从OpenGL到Vulkan的迁移,并通过RenderingDevice API将底层Vulkan能力暴露给开发者76% similarUnverifiedGodot 4.x版本已支持2D、3D、移动端及Web平台发布69% similarUnverifiedGodot引擎本身使用C++编写,核心代码约150万行,支持Vulkan、OpenGL ES 3.0和兼容性渲染器三种渲染后端68% similarUnverifiedGodot引擎使用基于GLSL的简化版着色器语言,支持Vertex Shader和Fragment Shader两种主要类型58% similarUnverifiedGodot目前由Godot Engine基金会维护58% similar
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