[KongchangAI]
Expired50% confidenceFactExact time

The Godot engine uses a simplified shader language based on GLSL, supporting two main types: Vertex Shader and Fragment Shader.

1
Sources
50%
Confidence
Medium-term (~90 days)
Relevance
7/2/2026
First Seen
Valid until: 9/30/2026(expired)

Sources

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https://kongchang.com/claim/48295
API
curl https://kongchang.com/api/v1/knowledge/claims/48295
MCP
get_claim(id=48295)